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NPC Generator

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Advanced [show]


Isabella Marleigh, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'8". She wears grey leather gloves, a grey jacket, and tight pants. She keeps her long white hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She also hits on women, regardless of circumstances.

History: Sold as a small child to a wizard, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To prove her worth to the world.

Flaws: Impulsive. Bonds: Has a crush, Mentor, Job. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Isabella Marleigh, Female Human Paladin 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 15 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Koeth Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears tan painted combat armor at almost all times, he is not a threatening figure. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Koeth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Koeth Qualanthri, Male Elf Fighter 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 17 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Jabbie Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a blue suit. He has dyed his greying white hair a little too much giving a sharp white color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Jabbie and his spouse have recently divorced.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Poor, Religious. Occupation: Performer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jabbie Pilwicken, Male Gnome Adept 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, History +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2000 sp.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of southern immigrants he idolized his father. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Orsik and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Orsik discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Orsik fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Orsik Goldfinder, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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