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NPC Generator

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Advanced [show]


Merihim Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy black pantaloons and a brown scarf. His long dark red hair is drawn into a two foot long braid. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Architect business at a young age. A gifted student he started as a Marshal, but he got bored and became a Architect. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Merihim Haunted, Male Tiefling Warrior 2
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Baggi Lincoln, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long blonde hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Forgetful, Antagonistic. Bonds: Rich, Nature, Military. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Baggi Lincoln, Female Half-Orc Rogue 3
Medium (4'8") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Deep blue spinel (800 gp). Black pearl (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Caramip Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Beneath her clothing is a huge mess of scar tissue. With wild red hair. She wears crescent spectacles with a black brim.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She moved from fad to fad and when she turned 15 she discovered writing. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Family, Adventurer. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Caramip Shadowcloak, Female Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Eggren Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'6" and wears light armors faded through time and improper care. Her right leg appears badly burned and disfigured. Her crest is green and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Eggren isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her religion dominates her actions.

Ideals: Impeccable, Justice. Bonds: Religious. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Eggren Akambherylliax, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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