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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Koeth Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His right hand appears badly burned and disfigured. His auburn hair is lengthy. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. He has all his life been fascinated with painting.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Koeth and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Koeth Durkin, Male Half-Elf Warrior 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Finellen Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears just a brown suit. She has slicked back brown hair. Her brown eyes peer out from beneath her top brown hat.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.

History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic, Joker, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Roofer

Voice: Cold and demanding tone

Attributes [hide]

Finellen Battlehammer, Female Dwarf Expert 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dûshrat Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barkeep. He is bristling with hidden weapons, mostly swords and sickles. His chestnut hair is smooth and relatively long. His eyes are green and catlike.

Personality: Dûshrat is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was born on a small isolated farm. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After a long history of fighting, Dûshrat and his spouse have recently divorced.

Motivation: Many dire rats want him driven away; and seeks redemption

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Nature, Enemies. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Dûshrat Marlee, Male Half-Orc Warlock 4
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 30000 cp.


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his brass crest up. His eyes are likewise red.

Personality: Mreksh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Bonds: Adventurer, Family, Guardian. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Warrior 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 14 (+2)18 (+4)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. Alexandrite (200 gp).


Social Check DCs

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