Leaf Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears bulky pastel painted plate armor. Her yellow fur is thinning but still full. Her eyes are amber.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She got into the Mayor business at a young age. She has chosen to use the inheritance that was left to her frivolously. She became a Mayor soon after.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Bonds: Job, Rich, Debt. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 6 (-2) | 9 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Onyx (50 gp). Jasper (50 gp). Deep blue spinel (400 gp).
Kite Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur is red and curly. She has a tattooed face.
Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Kite was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Kite's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Meet up once more with her childhood friend.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 300 gp. Black pearl (800 gp).
Oriax Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a black poncho over his likewise colored trousers and shirt. His blue hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Oriax was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 9 years.
Motivation: Meet up once more with his childhood friend.
Ideals: Opinionated. Bonds: Has a crush, Adventurer, Job. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Ralf Denholm, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear grey pants and tee shirts. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Ralf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor. Occupation: Glassblower
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Antitoxin.
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