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NPC Generator

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Advanced [show]


Oda Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large blue jacket. She sports a flattop hair cut. Her eyes are amber.

Personality: She has always had a great fascination with Dragonborn culture. She never wears the same outfit twice, unless she absolutely has to.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She has never given up on her painting dream.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Job. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oda Raulnor, Female Gnome Aristocrat 8
Small (3'4") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Lilith Compassion, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her dark red hair well, parting it to the left. She has several tiny emerald earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tanner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Joker, Impeccable. Bonds: Adventurer, Rich, Criminal record. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Lilith Compassion, Female Tiefling Paladin 4
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Arcana +5, Performance +6
Senses Passive Perception 11
Languages Common, Giant, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 31000 sp.


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Fisher. His beige fur is still thick. He is baby faced.

Personality: Gale is depressed about a lot of things. He tends to be a nihilist. Gale enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the south. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a banker again

Flaws: Depressed, Hedonist. Bonds: Job, Immigrant. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Gale Prim Posies, Male Tabaxi Expert 16
Medium (6'4") Tabaxi, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 109 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)12 (+1) 17 (+3)10 (+0)
Skills Animal Handling +8, Insight +8
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0

Possessions: 8000 gp. Hematite (9 gp). Iolite (80 gp). Emerald (800 gp). Red spinel (160 gp). Rich purple corundum (800 gp). Bloodstone (80 gp). Deep blue spinel (1100 gp).


Social Check DCs


Quelenna Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of death on her torso, and she perpetually has her kukri ready. She keeps her long black hair kept up in a rat tail. Her blue eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Quelenna grew up listening to her mother's many stories. After coming to the age of reason, Quelenna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Gardener soon after.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Adventurer, Criminal record, Job. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Quelenna Koehlanna, Female Elf Druid 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Black pearl (200 gp). Violet garnet (200 gp). Citrine (50 gp). 1 Half-Plate.


Social Check DCs

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