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NPC Generator

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Advanced [show]


Tod TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a red and grey robe with the hood down, and sports empty pouches on his belt. His long golden hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a pair of adventurers, Tod grew up listening to his mother's many stories. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Insomniac. Bonds: Family, Adventurer, Slave. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tod TellPenny, Male Halfling Cleric 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)9 (-1) 7 (-2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 47000 sp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Harriet Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a worn and beaten armor, and a wedding ring on her left hand. She has wavy red hair. She wears large thick round spectacles.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.

History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has built up a small fortune and can afford her own way.

Motivation: To reunite with her absent mother.

Bonds: In love, Guardian, Religious, Rich, Family. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Harriet Tealeaf, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. White pearl (110 gp). Coral (110 gp). Chrysoberyl (110 gp). Moonstone (40 gp).


Social Check DCs


Dynamic Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His fur is beige and curly. He has several tiny jet earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic, Mundane, PTSD. Bonds: Rich, Slave. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Dynamic Moon, Male Tabaxi Cleric 9
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1900 gp. Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered hand crossbow and tarnished crossbow as well. He has moderate length brown hair. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Whurbin was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Logical. Flaws: Terse. Bonds: Military, Immigrant. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Whurbin Dankil, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Freshwater pearl (10 gp).


Social Check DCs

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