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NPC Generator

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Advanced [show]


Melissa Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is well kept. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is skeptical of what others tell her and is slow to trust.

History: She was born at the edge of vast island. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to trick people and travel the world for free.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Flaws: Antagonistic, Shy. Bonds: Nature, Criminal record, Family. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Melissa Devore, Female Half-Elf Ranger 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)12 (+1) 18 (+4)10 (+0)
Skills Medicine +6, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 80 gp. 1 Masterwork Musical instrument.


Social Check DCs


Joan Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Joan was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Animal Trainer.

Motivation: Balancing her hectic life and new Animal Trainer responsibilities is difficult; and meet up once more with her childhood friend

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Mori, Female Half-Elf Adept 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 16 (+3)6 (-2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 10000 cp. Deep blue spinel (700 gp). Moss agate (4 gp). Aquamarine (700 gp).


Social Check DCs


Mardred Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her golden hair is lengthy and is close to two feet long. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy and tries to find solutions quickly.

History: Born in the south her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has drifted from career to career and currently works as a Mason.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Philantrophist, Impeccable. Flaws: Lazy. Bonds: Poor, Criminal record, Job. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Mardred Frostbeard, Female Dwarf Barbarian 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Hecat Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in green turtlenecks beneath a black coat with red slacks. Her hair is purple and curly. She has a tattooed face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Sculptor for the past few years.

Motivation: Someone believes her a fraud; and a deep hatred of orcs

Ideals: Disciplined, Fighting. Bonds: Nature, Job, Enemies. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Hecat Brilliance, Female Tiefling Adept 2
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 50 gp. Iolite (60 gp). Deep green spinel (150 gp).


Social Check DCs

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