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NPC Generator

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Advanced [show]


Diesa Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'9" when asserting herself. Her blonde hair is smooth and relatively long. This green eyed westerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Diesa grew up listening to her mother's many stories. Her necromantic abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts

Ideals: Gifted. Flaws: Secretive, Selfish. Bonds: Rich, Adventurer, Debt. Occupation: Shipwright

Voice: Old thin voice

Attributes [hide]

Diesa Morigak, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)18 (+4) 11 (+0)8 (-1)
Skills Investigation +6, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 500 sp. Banded agate (15 gp).


Social Check DCs


Eggren Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. Her green crest is braided into rings. Her eyes are likewise red.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Eggren Xephyrbahnor, Female Dragonborn Sorcerer 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 31 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Elven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and money/treasure

Flaws: Antagonistic, Addict. Bonds: Religious, Rich, Family. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Tim Warwick, Male Human Bard 11
Medium (5'2") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 20 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Religion +5, Stealth +7
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3100 gp. Deep blue spinel (1500 gp). Deep blue spinel (1500 gp). Eye agate (4 gp). Obsidian (4 gp).


Social Check DCs


Fivin Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. His black hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Fivin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fivin decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions; and a rival would like him out of the picture

Ideals: Disciplined, Justice. Bonds: Criminal record, Religious. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Fivin Simmons, Male Half-Elf Warlock 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 40 pp. Bloodstone (70 gp). Malachite (16 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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