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NPC Generator

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Advanced [show]


Salanop Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear tan clothing when she does not wear armor. Her long brown hair is drawn into a two foot long braid. She has gray eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Salanop grew up listening to her mother's many stories. In her 13th year, her parents were killed by a illithids raid, leaving Salanop alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Extrovert. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Fisher

Voice: American accent

Attributes [hide]

Salanop Shadowcloak, Female Gnome Sorcerer 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Cloak Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. Her left leg appears badly burned and disfigured. Her gray fur is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Flaws: Insomniac, Forgetful. Bonds: Adventurer, Nature. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Cloak Of Clay, Female Tabaxi Warlock 5
Medium (5'2") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 6000 sp.


Social Check DCs


Ekemon Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has a slight overbite and is overall scrawny. His hair is dark red and curly. His silver eyes peer out from beneath his feathered black hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Ekemon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is a Succubi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter

Ideals: Justice. Bonds: Family, Adventurer, Job, Religious. Occupation: Miller

Voice: Whispers

Attributes [hide]

Ekemon Dodge, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)17 (+3) 13 (+1)12 (+1)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Aquan
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1500 gp.


Social Check DCs


Halimath Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cook does. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length silver hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He has achieved small success as a Cook.

Motivation: Money/treasure; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Job, Guardian, Rich, Criminal record. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Halimath Hanali, Male Half-Elf Warlock 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 sp.


Social Check DCs

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