Oppleby Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: The child of a Ploughman, who enjoyed hunting, Oppleby was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Poor, Nature. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 49 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 6000 gp. Deep green spinel (110 gp). Freshwater pearl (9 gp). Blue quartz (9 gp). Jet (110 gp). Emerald (1300 gp). Violet garnet (200 gp). Iolite (50 gp). Violet garnet (200 gp). Eye agate (9 gp). 1 Minor magic item. 1 Minor magic item.
Trail In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His cinnamon fur, when down, is lengthy. He has gleaming, smiling green eyes.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of eastern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and to reunite with his absent mother
Ideals: Extrovert. Flaws: Insane. Bonds: Adventurer, Immigrant, Family. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Nimble Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a pastel and green handkerchief worn on his right side. He keeps his red fur in a pixie cut. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Logical. Flaws: Addict, Insane, Insomniac. Bonds: Job, Military. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (70 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp).
Greethen Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears bulky black painted plate armor. Beneath his clothing is a huge mess of scar tissue. He keeps his green crest in a pixie cut. His red unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Priest. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Assassin, his father struggled to pay the bills. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and marry his sister to traveling adventurers
Flaws: Disease. Bonds: Slave, Job, Poor, Family. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


