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NPC Generator

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Advanced [show]


Aym Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear black tank tops with green skirt. Her chestnut hair is slicked back into a classic pompadour. Her eyes are likewise black.

Personality: Aggressive, abrasive, and angry, Aym embodies much of what other species detest in the Tieflings. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Aym grew up listening to her mother's many stories. Her childhood dream was to be a Barkeep, but she was a colossal failure. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To be a Barkeep again; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job, Criminal record. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Aym Principle, Female Tiefling Druid 4
Medium (5'3") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)17 (+3)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp.


Social Check DCs


Aura Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. Her fur is cut close to her head. Her fierce copper eyes like to dwell on things.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She used her abilities to travel the world and help people.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Joker, Gifted, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Aura Plume, Female Tabaxi Paladin 10
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 6 (-2)11 (+0) 16 (+3)11 (+0)
Skills Deception +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1500 gp. Black pearl (600 gp). Eye agate (6 gp). Alexandrite (600 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His purple hair is slicked back into a classic pompadour. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Chem is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Chem does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Extrovert. Flaws: Depressed. Bonds: Military, Mentor, In love. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Chem Prudence, Male Tiefling Expert 7
Medium (5'3") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 18 (+4)8 (-1)
Skills Sleight of Hand +3, Survival +7
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 2000 sp. Rich purple corundum (900 gp). Jasper (30 gp). Black star sapphire (900 gp). Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. He wears a wide-brimmed hat to cover his moderate length silver hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his father. He moved out east to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Adrik Frostbeard, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs

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