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NPC Generator

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Advanced [show]


Calcitro Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports red clothing, slightly heavier than average wear. He has a long silver beard with little hanging trinkets. His gray eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Poor, Family. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Calcitro Brightmoon, Male Halfling Bard 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dimble Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. He carries a battered quarterstaff and tarnished greataxe as well. He wears a broad hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Farmer and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To end his boredom.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Dimble Folkor, Male Gnome Expert 10
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 28 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 9 (-1)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven, Undercommon
Attacks Melee +1 / 3d6-3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 2200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (400 gp).


Social Check DCs


Kothûg Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a slaver, Kothûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and retire the richest man in the north

Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Nature, Mentor. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Kothûg Barlow, Male Half-Orc Commoner 3
Medium (5'6") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 10 (+0)5 (-3) 12 (+1)6 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 600 sp.


Social Check DCs


Bertram Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white shirt with thin green vertical stripes and red pants. His tied-back hair is golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north, but his parents moved at a very young age to the east. He made a point of taking high paying jobs and getting most of it up front. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Bertram Elderberry, Male Halfling Paladin 16
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 147 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +8, Survival +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 600 pp. Sardonyx (50 gp). Red spinel (130 gp). Red-brown spinel (130 gp). Azurite (12 gp). Blue quartz (12 gp). Alexandrite (200 gp). Deep blue spinel (200 gp).


Social Check DCs

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