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NPC Generator

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Lvl.
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Seed

Advanced [show]


Three Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her fur is red and very short. This yellow eyed northerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to raise her children well; and to unite with her brother

Bonds: Adventurer, Military, Family. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Three Paws, Female Tabaxi Barbarian 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 102 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Naeris Selevarun, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he likes to wear blue tank tops with white pants. His blonde hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Naeris hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Meet up once more with his childhood friend; and he's in love

Ideals: Artistic, Gifted. Bonds: Adventurer, Has a crush. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Naeris Selevarun, Male Elf Barbarian 12
Medium (5'3") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 108 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Acrobatics +8, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +2

Possessions: 3000 gp. Lapis lazuli (11 gp). Brown-green garnet (160 gp). Carnelian (30 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Halimath Nagel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He has a long chestnut beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Halimath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He struck the Banker job and began his own company from there.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Military, Immigrant, Job, Adventurer. Occupation: Banker

Voice: Uses lots of figures of speech

Attributes [hide]

Halimath Nagel, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Don Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large yellow jacket. His brown hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Insane, Racist, Disease. Bonds: Criminal record. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Don Ryoma, Male Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Insight +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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