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NPC Generator

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Advanced [show]


Kadana Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern woman is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her rusty crest is smooth and relatively long. Her gold eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.

Motivation: Seeks redemption; and she wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Server

Voice: Italian accent

Attributes [hide]

Kadana Argenthrixus, Female Dragonborn Commoner 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly bastard swords and hand crossbows. His hair is red and very short. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Cockaby was raised in a hard working conservative environment. He moved out south to avoid the crime he committed. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a cook again

Flaws: Antagonistic. Bonds: Criminal record, Guardian, Adventurer, Job. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Cockaby Timbers, Male Gnome Sorcerer 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Jade (90 gp). Jet (90 gp). Pink pearl (90 gp). 1 Magnifying glass.


Social Check DCs


Chem Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries longswords. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: He got into the Barkeep business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Lazy, Secretive. Bonds: Family, Job. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Chem Mayhem, Male Tiefling Commoner 9
Medium (6'8") Tiefling, True Neutral (CR 9)
Armor Class 12
Hit Points 48 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)18 (+4) 16 (+3)13 (+1)
Skills Investigation +7, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Giant, Terran, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 5000 sp. Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Ramsay, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born the only child of a wealthy merchant. Her first spouse was a Butcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their son. She worked as a Barber, and she later adopted a second son.

Motivation: She seems to be bored by most things; and she's in love

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Has a crush, Family. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Margery Ramsay, Female Human Druid 6
Medium (4'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 9 (-1)18 (+4)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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