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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agnes Weld, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with top hat. She is muscular with a powerful set of arms. With wild silver hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Military, Job. Occupation: Locksmith

Voice: Sounds elderly

Attributes [hide]

Agnes Weld, Female Human Barbarian 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 3000 cp. Coral (130 gp).


Social Check DCs


Shadow Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat, and carries sickles. She keeps her brown fur in a pixie cut. She has amber eyes and a brown hat with a green feather.

Personality: She is very quiet and rarely speaks above a whisper. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Detective mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety.

Ideals: Fighting, Philantrophist. Flaws: Shy, Disease. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shadow Mist, Female Tabaxi Paladin 3
Medium (5'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3100 sp. 2 Smokesticks. 1 Everburning torch.


Social Check DCs


Azzakh Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, black cloak. His copper crest is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Azzakh is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Detective, who enjoyed hunting, Azzakh was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has achieved small success as a Jeweler.

Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insomniac, Depressed, Fearful. Bonds: Nature, Job. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Azzakh Wystongjiir, Male Dragonborn Adept 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 10 (+0)18 (+4)
Skills Acrobatics +4, Deception +7
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.

History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered poetry. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Secretive, Shy. Bonds: Poor. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Morgran Daraln, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp. Tiger eye turquoise (14 gp).


Social Check DCs

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