Ruloth Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her red crest down. She has gold eyes and a black hat with a green feather.
Personality: She snorts whenever she laughs or is feeling confident. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the east to a Miller, Ruloth learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and to be a blacksmith again
Flaws: Insomniac, Antagonistic. Bonds: In love, Job. Occupation: Miller
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 gp. Amber (160 gp). Moss agate (5 gp).
Huru Huxley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a white armored body suit, with a simple grey line shooting up and back down. She has slicked back red hair. She has gray eyes and a white hat with a grey feather.
Personality: She snorts whenever she laughs or is feeling confident. She cannot resist a sob story and will often dote over anyone who has one.
History: She comes from a rich northern family. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She left for the north, certain she would find work there.
Motivation: Further expansion of business; and she has money and likes to spend it
Ideals: Philantrophist. Bonds: Rich, Immigrant, Job. Occupation: Adventurer
Voice: Low range voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1500 gp. Moonstone (60 gp). White pearl (60 gp). Iolite (60 gp). Black star sapphire (1400 gp). Blue quartz (7 gp). Bloodstone (60 gp). Banded agate (7 gp). 1 Minor magic item.
Lucan Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is silver and curly. He has a dull look in his green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lucan took refuge in the ruined castle and found the beat up whip and armor he uses now. He inherited the family business which he has now maintained for 6 years.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Opinionated. Flaws: Depressed. Bonds: Rich, Job, Nature. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Hadwisa Palomarez, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Hadwisa embodies much of what other species detest in the Humans. She invites people to come help in her community garden.
History: Hadwisa was born the youngest of three triplets. Through the years after Hadwisa was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Hadwisa's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Philantrophist. Flaws: Addict, Antagonistic, Depressed. Bonds: Family. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 57 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 700 gp. Cloth of gold vestments (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!

