Oblar Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Courier business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Courier for hire.
Motivation: Wants a kiss; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Has a crush, Job, Rich, Military. Occupation: Courier
Voice: Loud with bravado
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Undercommon, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. Deep green spinel (80 gp).
Aust Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems. He keeps his blonde hair in a pixie cut. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To be a Bather again; and further expansion of business
Ideals: Entrepeneur. Flaws: Depressed, Selfish. Bonds: Rich, Enemies, Job. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1000 sp. Lapis lazuli (11 gp). Blue quartz (11 gp). Silver pearl (60 gp). Aquamarine (600 gp). 1 Full Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Sammal Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'9". He wears light armors faded through time and improper care. His hair is silver and curly. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered goblins who tried to eat his hand. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Many goblins want him driven away.
Bonds: Religious, In love, Enemies. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Banded mail.
Kiirith Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a black coat over a red low-cut shirt, and a top hat upon his head, he is not a threatening figure. His scarlet crest is thinning but still full. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He comes from a rich eastern family. His father was a soldier and died while he was still young. Kiirith was left his father's suit of armor and trained in its use and care. In the meantime he has taken over work as a Unemployed and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Adventurer, Job, Rich, Military. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp.
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Their contribution stands as a beacon of hope for all adventurers!

