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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Silvo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears red painted combat armor at almost all times. His brown hair is cut short. His face is covered beneath a completely black helmet.

Personality: Silvo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a criminal king-pin and mafia family His first spouse was a Shipwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and his relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Enemies, Criminal record, Family. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Silvo Underbough, Male Halfling Sorcerer 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 3000 sp. Freshwater pearl (4 gp). Emerald (1000 gp). Iolite (20 gp).


Social Check DCs


Margery Abram, Female Human [Permalink]

Personal [hide]

Description: She wears a brown deerstalker hat and brown clothes, and she perpetually has her sai ready. She has wavy golden hair. Her gray eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She receives visions of the future at random moments

History: The child of a Shipwright, who enjoyed hunting, Margery was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Nature, Family. Occupation: Bookbinder

Voice: Cold and demanding tone

Attributes [hide]

Margery Abram, Female Human Ranger 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Winchester, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. Her chestnut hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 5 years old her parents immigrated from the north. There was a wharf not far from home where she often wandered off to fish. She left for the north, certain she would find work there.

Motivation: Many goblins want her driven away; and she's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature, Enemies. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Ermina Winchester, Female Human Fighter 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp. Smoky quartz (60 gp).


Social Check DCs


Caeldrim Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Racist, Antagonistic. Bonds: Immigrant. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Caeldrim Holimion, Male Half-Elf Aristocrat 4
Medium (5'7") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 44000 sp. Azurite (6 gp). Deep green spinel (60 gp). 1 Minor magic item.


Social Check DCs

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