Valida Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is cut short. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She works hard and plays hard.
History: Valida was born the youngest of three triplets. A freak accident while working with her Tanner father left her crippled. She inherited the family business which she has now maintained for 15 years.
Motivation: Doesn't want to be a Dilettante and was forced into it by her family; and expand her business
Flaws: Hedonist, Disease. Bonds: Job, Family. Occupation: Dilettante
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp.
Nedda Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her auburn hair well, parting it to the left. Her eyes are a pleasant brown.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Nedda was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Barkeep. She has built up a small fortune and can afford her own way.
Motivation: Wants a kiss; and she has money and likes to spend it
Ideals: Joker. Bonds: Adventurer, Job, Rich, Has a crush. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.
Dimble Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his blonde hair up. He is baby faced.
Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To prove his worth to the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Insane, Insomniac, Impulsive. Bonds: Criminal record. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 gp. Amethyst (120 gp).
Rosalind Eastoft, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears grey painted combat armor at almost all times. She is tall, broad shouldered and powerfully built. Her long chestnut hair is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a very good compulsive liar and kleptomaniac.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and to share knowledge with the world
Ideals: Joker, Logical. Flaws: Disease. Bonds: Criminal record. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 700 sp. Eye agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!

