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NPC Generator

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Advanced [show]


Hadwisa Nibley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a tight fitting grey shirt and pants. She is tall, broad shouldered and powerfully built. She has a very tight haircut. Her eyes are a pleasant violet.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Navigator arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Navigator like her father before her.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent father

Ideals: Optimist. Bonds: Nature, Rich, Job, Family. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Hadwisa Nibley, Female Human Rogue 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 12 (+1)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: 40 gp.


Social Check DCs


Elizabeth Trollope, Female Human [Permalink]

Personal [hide]

Description: This western woman tends to wear a large brown jacket. Her clothes are grease stained in places. Her chestnut hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She acts crazy and hedonistic. She has a minor phobia of water and hates getting wet.

History: She was born in the west, but her parents moved at a very young age to the north. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the west, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Addict, Hedonist, Fearful. Bonds: Poor, Immigrant, Religious. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Elizabeth Trollope, Female Human Adept 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Chrysoberyl (140 gp). Red spinel (140 gp). Rhodochrosite (14 gp). Citrine (50 gp).


Social Check DCs


Bryseis Sage, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and sports green clothing, slightly heavier than average wear. Her long red hair is drawn into a two foot long braid. Her gold eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born into a rich family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Being a Seamstress kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Money/treasure; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Bryseis Sage, Female Tiefling Sorcerer 17
Medium (6'1") Tiefling, True Neutral (CR 17)
Armor Class 8
Hit Points 67 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)13 (+1) 15 (+2)20 (+5)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 5d4+1, Ranged +4 / 5d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666

Possessions: 4000 gp. Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (700 gp). An abacus with copper, silver and gold markers (160 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Jeweled anklet (2000 gp). Solid gold idol (400 gp). A roughly beaten golden orb (160 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting brown shirt and pants. His auburn hair is styled in orderly dreadlocks. He has gleaming, smiling green eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Professionalism. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Gardain Dankil, Male Dwarf Expert 9
Medium (4'4") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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