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NPC Generator

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Advanced [show]


Thea Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with red lining and desert motifs. She has moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Thea is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Thea grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Extrovert. Flaws: Insomniac, Impulsive, PTSD. Bonds: Adventurer. Occupation: Fisher

Voice: American accent

Attributes [hide]

Thea Thorngage, Female Halfling Ranger 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 13
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Smoky quartz (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anne Graham, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her brown hair is still thick. She is baby faced.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She moved out east to avoid the crime she committed. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Criminal record, In love, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Anne Graham, Female Human Wizard 11
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 13 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 350 pp. Deep blue spinel (200 gp). Violet garnet (200 gp). Deep green spinel (120 gp). Chrysoprase (20 gp). Alexandrite (200 gp). Black pearl (200 gp). Brown-green garnet (120 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of quarterstaffs, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly golden, has prominent grey streaks. Her green eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Ilde Holderhek, Female Dwarf Druid 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)16 (+3) 4 (-3)3 (-4)
Skills Arcana +5, Intimidation -2
Senses Passive Perception 7
Languages Common, Dwarven, Draconic, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 370 gp. Amber (160 gp). Malachite (16 gp).


Social Check DCs


Sumnes Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. She has a slight overbite and is overall scrawny. Her hair is chestnut and curly. She is baby faced.

Personality: She never swears and excessively uses polite adverbs when speaking. She also is a firm believer in the womanly ideal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Carter mother left her crippled. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep.

Ideals: Fighting, Optimist. Flaws: Impulsive, Disease, Insomniac. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Sumnes Liadon, Female Half-Elf Warlock 12
Medium (4'11") Half-Elf, Chaotic Good (CR 12)
Armor Class 9
Hit Points 51 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)18 (+4) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +8
Senses Passive Perception 13
Languages Common, Elven, Halfling, Orc, Celestial, Draconic
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333100

Possessions: 1000 gp. Old masterpiece painting (1500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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