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NPC Generator

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Advanced [show]


Maynild Merton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey tunic with black highlights, and long grey pants that bunch up around her shoes. She has wavy chestnut hair. Her gray eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of herself, she believes she is the best Merchant born in the past three hundred years. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her father raised her in a mountain cabin. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She hasn't been sleeping well lately.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Hedonist, Insomniac. Bonds: Immigrant, Job, Nature. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Maynild Merton, Female Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Isabella Tindall, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a grey coat over a green low-cut shirt, and a feathered hat upon her head. Her blonde hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Isabella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She wants to meet her childhood hero; and several ex partners dislike her way of doing things and want revenge

Flaws: Insomniac. Bonds: Adventurer, Family, Religious, Enemies. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Isabella Tindall, Female Human Barbarian 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 10 (+0)15 (+2)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Trey Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length black hair. His eyes are gray and catlike.

Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trey is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Adventurer, Enemies. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Trey Beitz, Male Human Wizard 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs


Therai Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his brown hair up. He has gleaming, smiling red eyes.

Personality: Therai hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Therai and his spouse have recently divorced.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Artistic. Flaws: Shy, Antagonistic. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Therai Intellect, Male Tiefling Monk 4
Medium (6'9") Tiefling, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Black pearl (300 gp). 1 Minor magic item.


Social Check DCs

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