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NPC Generator

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Advanced [show]


Flame Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a pastel armored body suit, with a simple black line shooting up and back down. She has dyed her greying orange fur a little too much giving a sharp orange color. She has a tattooed face.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 6 years old her parents immigrated from the west. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has built up a small fortune and can afford her own way.

Motivation: Many gnolls want her driven away; and she wants revenge against gnolls

Flaws: Insane. Bonds: Enemies, Rich, Immigrant. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Flame Of Ale, Female Tabaxi Monk 18
Medium (4'11") Tabaxi, Neutral Evil (CR 18)
Armor Class 15
Hit Points 118 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Religion +8, Survival +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 5d6-1, Ranged +11 / 5d6+5, Grapple +5

Possessions: 2000 pp. Rhodochrosite (10 gp). Hematite (10 gp). Banded agate (10 gp). Moonstone (80 gp). Chrysoprase (80 gp). Fiery yellow corundum (1000 gp). Golden pearl (120 gp). Eye agate (10 gp). Smoky quartz (80 gp). Moss agate (10 gp). Chalcedony (80 gp). Deep blue spinel (600 gp). Citrine (80 gp). Chalcedony (80 gp). Moss agate (10 gp). Carnelian (80 gp). Chalcedony (80 gp). Rhodochrosite (10 gp). 1 Major magic item.


Social Check DCs


Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a grey and blue handkerchief worn on his left side. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Nuraval enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. In his 11th year, his parents were killed by a gnolls raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and many gnolls want him driven away

Flaws: Antagonistic, Hedonist. Bonds: Rich, Enemies, Job. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Nuraval Fallack, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 8 (-1)5 (-3)
Skills Intimidation -1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp. Smoky quartz (50 gp). Carnelian (50 gp). Moss agate (10 gp).


Social Check DCs


Millicent Kinsley, Female Human [Permalink]

Personal [hide]

Description: This woman has a large grey mantle and cape that has been intricately interwoven into her blue robe, and sports empty pouches on her belt. Her blonde hair is lengthy and is close to two feet long. She has green eyes and a grey hat with a blue feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the west. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Joker, Logical. Bonds: Poor, Adventurer, Family. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Millicent Kinsley, Female Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. Moonstone (30 gp).


Social Check DCs


Flask Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a simple pastel robe with violet stripes complete with hood. She has cinnamon fur. Her fierce yellow eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the south. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Flask was raised in a hard working conservative environment. After coming to the age of reason, Flask took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's attracted to the PC; and further expansion of business

Ideals: Pacifist, Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Flask Peak, Female Tabaxi Expert 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Lapis lazuli (4 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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