Kansif Dudley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports white clothing, slightly heavier than average wear. Her hair is cut close to her head. Her eyes are brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also is a firm believer in the womanly ideal.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her 15th year, her parents were killed by a dire rats raid, leaving Kansif alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Enemies, Job. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Just what you see.
Ethereal Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. She has a slight overbite and is overall scrawny. She keeps her cinnamon fur in a flapper bob. Her eyes are a pleasant green.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A freak accident while working with her Ploughman mother left her crippled. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To get a good night's sleep; and doesn't want to be a spy and was forced into it by her family
Ideals: Artistic. Flaws: Disease, Secretive, Insomniac. Bonds: In love. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Adrik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His eyes, though not visible through his cowl, are violet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Adrik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted arcane powers by his dying sister.
Motivation: Regain custody of his daughter.
Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Family, Military. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: Just what you see.
Nil Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a white costume with the symbols of death on his torso. He wears a deerstalker hat to hide his balding. His hazel eyes dart from person to person.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Priest in town.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and wants to open a new tavern
Flaws: Insane. Bonds: Job, Rich, Criminal record, Enemies. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 32000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

