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NPC Generator

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Advanced [show]


Aelar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man usually wears his tan robe and has his lance always slung over his shoulder. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. A true patriot, Aelar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Poor, Religious, Military, Nature, Criminal record. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Aelar Wasanthi, Male Elf Fighter 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bertram Melancon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing the road beaten gear of a warrior. He is tall, broad shouldered and powerfully built. His tied-back hair is auburn. This violet eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he's repulsed by the pc

Ideals: Fighting, Persistence, Logical. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Bertram Melancon, Male Human Ranger 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Markosian Dread, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She usually wears her black robe and has her shortbow always slung over her shoulder. Her whole body is exceptionally muscular. Her white hair is knotted and matted. Her red eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born in the south, but her parents moved at a very young age to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their son. She worked as a Performer, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Poor, Family. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Markosian Dread, Female Tiefling Bard 6
Medium (4'9") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Lindsay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His brown unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Nicholas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Nature, Mentor. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Nicholas Lindsay, Male Human Sorcerer 11
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Medicine +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 800 gp. Alexandrite (1600 gp). Fire opal (1400 gp). Deep blue spinel (1600 gp). Banded agate (6 gp). Carnelian (60 gp). Rose (60 gp).


Social Check DCs

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