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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Mindartis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He keeps his long auburn hair kept up in a rat tail. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Fighting. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Mindartis Casilltenirra, Male Elf Wizard 6
Medium (5'0") Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 9 (-1)19 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 1000 sp.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His white crest is smooth and relatively long. His red unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Assassin business at a young age. A gifted student he started as a Shipwright, but he got bored and became a Assassin. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice. Flaws: Disease, Insane, Shy. Bonds: Job. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Warrior 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 5 (-3)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Odo Cornish, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He sports a long red beard, and similarly colored long hair. He wears a mask on his face.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Odo was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Odo's homeland. Odo decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 15 years.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Bonds: Immigrant, Nature, Job. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Odo Cornish, Male Human Wizard 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)7 (-2) 8 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Brown-green garnet (130 gp).


Social Check DCs


Stacee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her auburn hair is wavy and long. Her eyes, though not visible through her cowl, are hazel.

Personality: A skeptical and narcissistic woman, Stacee's first love is herself. Her second love is also herself. A true patriot, Stacee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Stacee was born in the east. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Stacee was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Bonds: Poor, Military, Immigrant, Debt. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Stacee Whispermouse, Female Halfling Adept 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 3100 sp. Moss agate (6 gp). Smoky quartz (80 gp).


Social Check DCs

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