Ulfgar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His brown hair is thinning but still full. His eyes are amber and catlike.
Personality: Ulfgar is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.
History: Born in the north to a Sculptor, Ulfgar learned a great deal about his mother's area of expertise. He worked as a nervous Sculptor and found it very stressful. Now he works as a poetry tutor during his time off.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Logical, Artistic, Athletic. Flaws: Depressed. Bonds: Slave, Job. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 80 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Solid gold idol (1200 gp). Silver ewer (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved bone or ivory statuette (80 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Cason, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Cynical, Forgetful. Bonds: Immigrant. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Pirithin Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in red turtlenecks beneath a green coat with brown slacks. His red hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pirithin took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and marry his sister to traveling adventurers
Ideals: Gifted. Bonds: Family, Religious, Nature, Job. Occupation: Hunter
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Goblin, Infernal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1000 sp. Azurite (11 gp). Tiger eye turquoise (11 gp). Citrine (30 gp). 1 Minor magic item.
Darrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side, and he perpetually has his scythe ready. His golden hair has been sun bleached extensively. He has a dull look in his hazel eyes.
Personality: Darrak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across
History: He got into the Barrister business at a young age. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Criminal record, Job, In love. Occupation: Barrister
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 210 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 2 Antitoxin.
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