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Advanced [show]


Vonbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His red hair is thinning but still full. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Adventurer, Nature. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Vonbin Ironfist, Male Dwarf Fighter 10
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 8
Hit Points 69 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +7, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +4

Possessions: Sard (80 gp). Carnelian (80 gp).


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. He carries a battered spear and tarnished pickaxe as well. He wears his hair in dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to half-elven people

Ideals: Fighting. Flaws: Mundane, Racist. Bonds: Nature, Rich. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Barendd Trueblood, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Aym Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is portly but not overly obese. She wears her black hair up. Her white eyes lackadaisically let the world flow into them.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Miller business at a young age. Over the years she perfected her riding and shooting skills. By chance she met her brother recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found

Bonds: Job, Has a crush, Nature, Family, Religious. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Aym Hope, Female Tiefling Aristocrat 6
Medium (5'11") Tiefling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc, Giant, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Drifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a forest tribe. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Many drow want him driven away; and to reunite with his old friends

Flaws: Secretive, Addict. Bonds: Adventurer, Enemies, Nature. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Drifting Timber, Male Tabaxi Aristocrat 19
Medium (6'1") Tabaxi, Chaotic Neutral (CR 19)
Armor Class 13
Hit Points 69 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 10 (+0)18 (+4)
Skills Intimidation +10, Medicine +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3

Possessions: 24000 gp. Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). An abacus with copper, silver and gold markers (80 gp). Fire opal pendant on a fine gold chain (800 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (800 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (80 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold and topaz bottle stopper cork (500 gp). Gold dragon comb with red garnet eye (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Solid gold idol (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (200 gp). A delicate brass dragon egg (50 gp). Gold music box (2000 gp).


Social Check DCs

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