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NPC Generator

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Advanced [show]


Raam Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His hair is short and white. His silver eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels that his past leaves him morally obligated to help; and he is wracked by social anxiety

Ideals: Passionate. Flaws: Fearful. Bonds: Immigrant, Guardian, Criminal record. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Raam Disdain, Male Tiefling Aristocrat 5
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 12 (+1)18 (+4)
Skills Investigation +4, Performance +7
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his blonde hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Hupe hails from a village terrorized by dire rats. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He would like to get married and retire; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Persistence. Flaws: Selfish. Bonds: Enemies, Criminal record, Has a crush. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hupe Hogcollar, Male Halfling Monk 12
Small (2'11") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 61 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6

Possessions: 100 pp. Rhodochrosite (14 gp). Rock crystal (70 gp). Alexandrite (1500 gp). Silver pearl (50 gp).


Social Check DCs


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Healer does. His auburn hair is styled in orderly dreadlocks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: Born in the east to a Healer, Wrenn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Healer

Voice: French accent

Attributes [hide]

Wrenn Sympony, Male Gnome Paladin 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 22000 sp. White pearl (120 gp). Eye agate (14 gp). Pink pearl (120 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tethren Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He keeps his purple hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Tethren was raised in a hard working conservative environment. Tethren abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Job, Adventurer. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Tethren Nowhere, Male Tiefling Warlock 14
Medium (6'3") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 86 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +8, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled anklet (1000 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2000 gp). Jeweled electrum ring (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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