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NPC Generator

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Advanced [show]


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered greataxe and tarnished halberd as well. His tied-back hair is auburn. His eyes are violet and catlike.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Orsik has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and to be a junk dealer again

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Job, Family. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Orsik Goldfinder, Male Dwarf Monk 7
Medium (4'2") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Elizabeth Atherton, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tight fighting clothing, which leaves very little to the imagination. She sports golden long hair. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Disease, Insane. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Elizabeth Atherton, Female Human Fighter 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Azzakh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. He has dyed his greying brass crest a little too much giving a sharp brass color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Rich, Family, Criminal record. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Azzakh Orexijandilin, Male Dragonborn Fighter 3
Medium (6'3") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 cp. 1 Silver holy symbol. 1 Silk rope. 1 Small steel mirror.


Social Check DCs


Rael Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man usually wears his tan robe and has his rapier always slung over his shoulder. His chestnut hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: Rael hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a forest tribe. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical, Gifted. Bonds: Poor, Nature. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rael Amakiir, Male Elf Paladin 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Golden yellow topaz (600 gp).


Social Check DCs

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