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NPC Generator

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Advanced [show]


Claira Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. Her black hair is heavily combed to the left. Her blue eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Flattery will make her almost putty in your hands.

History: When she was but 4 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge

Flaws: Shy, Selfish. Bonds: Immigrant, Enemies, Military. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Claira Qualanthri, Female Elf Rogue 13
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 60 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +4

Possessions: 1000 pp. 1 Minor magic item.


Social Check DCs


Shump Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his right hand. He wears his hair in dreadlocks. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shump is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now owns his own business.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Rich, In love, Job. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Shump Gentry, Male Half-Orc Barbarian 15
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 135 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 12 (+1)13 (+1)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 3000 gp. Star ruby (900 gp). Violet garnet (1200 gp). Chalcedony (50 gp). Azurite (11 gp). Blue quartz (11 gp). Moonstone (50 gp). Tiger eye turquoise (11 gp). Chrysoprase (50 gp). Black opal (900 gp). Moonstone (50 gp). Sard (50 gp). 1 Medium magic item.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who typically wears brown cloth garments or leather armor, he is not a threatening figure. His chestnut hair is thinning but still full. His eyes are brown and catlike.

Personality: Aggressive, abrasive, and angry, Alberich embodies much of what other species detest in the Dwarves. He is harsh and unforgiving.

History: Born to a Actor, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and marry his brother to traveling adventurers

Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Alberich Goblinbane, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)5 (-3) 15 (+2)4 (-3)
Skills Animal Handling +4, Arcana -1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Sardonyx (70 gp). 2 Antitoxin.


Social Check DCs


Purban Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in red turtlenecks beneath a grey coat with pastel slacks. His silver hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Impulsive. Bonds: Has a crush, Nature, Job. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Purban Fatrabbit, Male Halfling Fighter 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 6 (-2)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 8000 sp.


Social Check DCs

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