Horza Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white tunic with grey highlights, and long violet pants that bunch up around his shoes. His black hair is lengthy. His hazel unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Disease, Addict, Antagonistic. Bonds: Debt. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 28 (16d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 |
Possessions: 1100 pp. 1 Medium magic item.
Burgell Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Burgell is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Gifted. Bonds: Nature, Family. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 97 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 6000 gp. Silver comb with moonstones (1000 gp). Gold music box (1000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item.
Kyle Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair and beard is wavy and long. He has a dull look in his green eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.
Motivation: He is greedy; and he would like to get married and retire
Ideals: Professionalism. Flaws: Addict. Bonds: Enemies, Rich, Has a crush. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp.
Sarah Gresham, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is braided into rings. She has green eyes and a grey hat with a white feather.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to loving parents in a slum to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is currently in port desperately looking for someone to get her out; and seeks redemption
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Poor, Slave, Criminal record. Occupation: Ploughman
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
Possessions: 1 Masterwork Common Melee.
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