Ur-Dag Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear white tank tops with blue pants. His black hair is styled in orderly dreadlocks. He has amber eyes and a white hat with a blue feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 5 years old his parents immigrated from the east. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He inherited the family business which he has now maintained for 4 years.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic, Optimist. Bonds: Job, Immigrant, Adventurer. Occupation: Adventurer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Brown-green garnet (90 gp). Pink pearl (90 gp). Tiger eye turquoise (10 gp). Rock crystal (50 gp). 1 Minor magic item.
Sarah Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears bulky yellow painted plate armor. She keeps her auburn hair in a flapper bob. Her eyes are a pleasant hazel.
Personality: She is extraordinarily eccentric. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: When she was but 4 years old her parents immigrated from the north. Through the years after Sarah was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Sarah's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Sarah and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Flaws: Insane, Antagonistic. Bonds: Immigrant, Religious. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: Just what you see.
Seven Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a large pastel mantle and cape that has been intricately interwoven into her yellow robe. She is physically well-built. She wears her lavender fur up. Her copper eyes dart from person to person to random spaces in the air.
Personality: She acts crazy and hedonistic. She has all her life been fascinated with music.
History: Seven was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Seven abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Adventurer, Criminal record. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 75 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1300 gp. Violet garnet (300 gp). Chrysoberyl (100 gp). Blue sapphire (1300 gp). 1 Minor magic item.
Elizabeth Wilberforce, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is golden. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a Barber, her father struggled to pay the bills. Through the years after Elizabeth was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 150 gp. Sard (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!


