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NPC Generator

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Advanced [show]


Shautha Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her red hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: Shautha is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born blind and as such lacked many opportunities for work. Shautha abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Shautha Addington, Female Half-Orc Adept 10
Medium (5'3") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)7 (-2) 13 (+1)9 (-1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 700 gp.


Social Check DCs


Paymon Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. He has moderate length black hair. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Paymon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can't help but pocket interesting objects he comes across

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Paymon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Paymon. He struck the Laborer job and began his own company from there.

Motivation: Expand his business.

Ideals: Extrovert. Bonds: Criminal record, Military, Job. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Paymon Verity, Male Tiefling Aristocrat 8
Medium (6'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Mehen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His crest, while still mostly green, has prominent grey streaks. His eyes are red.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Sold as a small child to a necromancer, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted arcane powers by his dying brother.

Motivation: To reunite with his absent father; and wants a kiss

Ideals: Gifted. Flaws: Greedy. Bonds: Family, Mentor, Has a crush. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Mehen Skaarzborroosh, Male Dragonborn Commoner 6
Medium (6'5") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)6 (-2) 13 (+1)7 (-2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 70 pp.


Social Check DCs


Alvyn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His chestnut hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: Alvyn was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has passion for adventuring and risk; and marry his brother to traveling adventurers

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Alvyn Tarkelby, Male Gnome Cleric 5
Small (3'8") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: Just what you see.


Social Check DCs

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