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NPC Generator

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Advanced [show]


Modean Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. He is physically well-built. His brown hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Flaws: Shy, Secretive. Bonds: Poor, Immigrant, Military. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Modean Sanity, Male Tiefling Cleric 4
Medium (5'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 18 (+4)17 (+3)
Skills Deception +5, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hlin Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She usually wears her grey robe and has her quarterstaff always slung over her shoulder. She keeps her golden hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Hlin began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and to get a good night's sleep

Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Slave, Enemies. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Hlin Rakankrak, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 5 (-3)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Deep blue spinel (400 gp). Moss agate (13 gp). Golden pearl (40 gp). 1 Half-Plate.


Social Check DCs


Ella Barlow, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears dark leathers with embroidery, and a wedding ring on her left hand. Her golden hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in the east, but her parents moved at a very young age to the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and wishes to resurrect an old love

Ideals: Gifted, Professionalism. Bonds: In love, Immigrant, Nature. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Ella Barlow, Female Human Wizard 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 8 (-1)12 (+1)
Skills Insight +2, Nature +6
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver ewer (20 gp). 1 Minor magic item.


Social Check DCs


Antinua Floshem, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large blue jacket. Her long red hair is drawn into a two foot long braid. Her violet eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her father raised her in a mountain cabin. A gifted student she started as a Carpenter, but she got bored and became a Bellfounder. She ran away from her former home and has been making her living as a Bellfounder for the past few years.

Motivation: To be a Carpenter again; and she is unsatisfied with her job

Ideals: Athletic, Fighting, Optimist. Bonds: In love, Nature, Job. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Antinua Floshem, Female Elf Adept 7
Medium (5'1") Elf, Lawful Good (CR 7)
Armor Class 15
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Obsidian (12 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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