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NPC Generator

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Advanced [show]


Hobart Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. His hair is blonde and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Brewer profession.

History: Hobart was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Carter.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Fighting, Athletic, Persistence. Flaws: Insane. Bonds: Job. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Hobart Tealeaf, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 30 pp. Obsidian (4 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy red beard and wild red hair. His eyes are brown.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Alexandre was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and expand his business

Ideals: Justice. Flaws: Antagonistic, Disease, Mundane. Bonds: Job. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Mellerelel, Male Half-Elf Bard 2
Medium (5'7") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 10 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp.


Social Check DCs


Merihim Pain, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally shirtless and showing off his tattooed chest. His white hair is braided into rings. His eyes are silver.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Merihim lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Merihim Pain, Male Tiefling Ranger 2
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 16 (+3)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4 Alchemist’s fire.


Social Check DCs


Fulbar Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his shortspear. He wears his blonde hair down. His gray eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Fulbar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is lazy, self-centered, vain, and jealous.

History: Fulbar was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Impeccable. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Fulbar Porridgepot, Male Halfling Wizard 2
Small (3'3") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp.


Social Check DCs

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