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NPC Generator

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Advanced [show]


Tagga Winthrop, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: Tagga was born the youngest of three triplets. Her necromantic abilities were realized during a raid on her village. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Fighting, Athletic, Passionate, Gifted. Bonds: Family. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Tagga Winthrop, Female Half-Orc Fighter 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Ohr Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many red ritualistic tattoos. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his quarterstaff. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he wants revenge against illithids

Ideals: Gifted. Flaws: Shy, Antagonistic. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Ohr Royston, Male Half-Orc Bard 7
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 16 (+3)14 (+2) 7 (-2)12 (+1)
Skills Insight +1, Nature +5
Senses Passive Perception 8
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is cut short. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He comes from a rich northern family. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Philantrophist, Persistence. Bonds: Military, Rich. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Gerald Tenley, Male Human Sorcerer 2
Medium (6'5") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 8000 cp. 1 Superior lock.


Social Check DCs


Anne Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has wavy black hair. Her violet eyes peer out from beneath her feathered yellow hat.

Personality: She likes to make people angry or surprised. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Anne began to lead the lost caravan. She now mingles about in high society.

Motivation: She has money and likes to spend it; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Anne Floshem, Female Half-Elf Expert 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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