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NPC Generator

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Advanced [show]


Gerard Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a feathered hat upon his head. He has a moderate pudge and is not very fit. His silver hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army

Flaws: Addict, Disease. Bonds: Poor, Military, Nature. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Gerard Bradley, Male Human Paladin 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)17 (+3) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Auran, Celestial, Giant
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. Coral (70 gp).


Social Check DCs


Tenena Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her hair is always cut to a buzz. Her blue eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Tenena embodies much of what other species detest in the Gnomes. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Tenena Albaratie, Female Gnome Druid 8
Small (3'5") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Nature +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 200 gp. Freshwater pearl (10 gp). Carnelian (20 gp). Chrysoberyl (100 gp). Aquamarine (1000 gp). Blue sapphire (800 gp). Red spinel (100 gp).


Social Check DCs


Trym Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in earthy colors with a red and brown handkerchief worn on her right side. Her long golden hair is drawn into a two foot long braid. Her eyes are a pleasant green.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.

History: Trym was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been a successful dealer in antiques buying low and selling high.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Athletic, Philantrophist, Artistic, Entrepeneur. Flaws: Mundane. Bonds: Poor. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Trym Silvereyes, Female Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in pastel turtlenecks beneath a red coat with black slacks. He wears his orange fur down. His copper eyes peer out from beneath his small pastel hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To clean up the streets; and he wants to get laid

Ideals: Athletic, Fighting. Bonds: Guardian, Has a crush, Rich. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Flame In Woods, Male Tabaxi Barbarian 3
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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