Anthony Weston, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a small toy that he constantly fidgets with.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the large cave and found the beat up longsword and armor he uses now. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Addict, Depressed. Bonds: Poor, Nature. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 200 sp. Amethyst (70 gp).
Halander Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered greataxe and tarnished nunchaku as well. His moppish chestnut hair is in a traditional bowl cut. He has several tiny amethyst earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with music.
History: He was raised in a island tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Halander fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Lamlûg Alby, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. With bright auburn hair and a scraggly beard. His eyes are a pleasant gray.
Personality: He dislikes all the random violence that takes place in the east. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: He has money and likes to spend it; and he has passion for adventuring and risk
Ideals: Pacifist, Logical. Bonds: Nature, Adventurer, Rich. Occupation: Knight
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 18000 cp.
Ethereal Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has styled his orange fur well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His job bores him to no end. He has decided to make it more interesting.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ethereal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ethereal. He has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Criminal record, Religious. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 84 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +5
Possessions: 2000 gp. Moonstone (50 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Blue quartz (16 gp). Chalcedony (50 gp). Pink pearl (140 gp). Alexandrite (700 gp). Chalcedony (50 gp). Pink diamond (8000 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

