Silgre Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a black suit. Her hair is greying and her face has many wrinkles. Her brown eyes peer out from beneath her wide-brimmed black hat.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Silgre lived on a farm with her father, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and wants to raise her children well
Ideals: Impeccable, Athletic. Bonds: Poor, Immigrant, Family. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 64 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: 900 gp. Violet garnet (1000 gp). Golden yellow topaz (1000 gp).
Richard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of magic on his torso. He is physically well-built. His black hair is knotted and matted. His eyes, though not visible through his cowl, are amber.
Personality: Eccentric and domineering, Richard will drive conversation. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Professionalism. Bonds: Adventurer, Nature, Military. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 700 sp. Chrysoprase (50 gp).
Rose Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 3'1" eastern woman, she wears red painted combat armor at almost all times. Her hair is greying and her face has many wrinkles. Her fierce brown eyes like to dwell on things.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.
History: A powerful wizard made her what she is. A gifted student she started as a Ruler, but she got bored and became a Fisher. She has drifted from career to career and currently works as a Fisher.
Motivation: To protect her home; and sabotage a competitor
Bonds: Job, Has a crush, Mentor, Guardian. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Dagnal Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears just a grey suit. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 18th year, her parents were killed by a dire rats raid, leaving Dagnal alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.
Motivation: Revenge; and she wants revenge against dire rats
Ideals: Joker, Philantrophist. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (30 gp). Chalcedony (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


