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NPC Generator

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Advanced [show]


Kathra Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman typically wears brown cloth garments or leather armor. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. During her travels, Kathra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kathra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kathra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Many orcs want her driven away; and she wants revenge against orcs

Ideals: Passionate. Bonds: Poor, Enemies, Religious, Mentor. Occupation: Slave Trader

Voice: Timid voice

Attributes [hide]

Kathra Torunn, Female Dwarf Fighter 6
Medium (3'11") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gerard Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and carries kukris. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich southern family. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Logical. Bonds: Rich, Nature. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Ray, Male Half-Elf Warrior 4
Medium (5'0") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Vanuath Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His tied-back hair is auburn. He has a dull look in his hazel eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Healer, Vanuath learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: To be a Laborer again; and he wants to get laid

Bonds: Criminal record, Adventurer, Job, Has a crush. Occupation: Healer

Voice: Dutch accent

Attributes [hide]

Vanuath Iranapha, Male Half-Elf Aristocrat 4
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Cloud Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and she perpetually has her halberd ready. She wears a wide-brimmed hat to hide her balding. She has several tiny emerald earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Racist. Bonds: Rich, In love. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cloud Moon, Female Tabaxi Adept 7
Medium (4'7") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. Peridot (80 gp). Jasper (80 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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