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NPC Generator

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Advanced [show]


Tyna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a clover on it. Her silver hair has been sun bleached extensively. Her eyes are likewise hazel.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born in the south to a Bricklayer, Tyna learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bricklayer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants revenge against brigands; and to prove her worth to the world

Flaws: Selfish, Impulsive, Antagonistic. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Tyna Sunmeadow, Female Halfling Druid 16
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 54 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 10 (+0)12 (+1)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 800 pp. Solid gold idol (400 gp). Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (150 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Immeral Amastacia, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He wears his golden hair down. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He has all his life been fascinated with music.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: Revenge; and to reunite with his old friends

Ideals: Gifted, Artistic. Bonds: Poor, Adventurer, Enemies. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Immeral Amastacia, Male Elf Sorcerer 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. Hematite (6 gp).


Social Check DCs


Astar Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His hair, while still mostly dark red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Athletic, Professionalism. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Astar Intellect, Male Tiefling Commoner 6
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 600 gp. Red garnet (150 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Chem Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a green armored body suit, with a simple yellow line shooting up and back down. His chestnut hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Gifted, Fighting, Persistence. Flaws: Insane. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Chem Doubt, Male Tiefling Sorcerer 9
Medium (6'2") Tiefling, Lawful Evil (CR 9)
Armor Class 13
Hit Points -7 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)10 (+0) 13 (+1)8 (-1)
Skills Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp. White pearl (80 gp). Aquamarine (1000 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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