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NPC Generator

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Advanced [show]


Drogo Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears a yellow collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. His green eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Drogo was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Justice. Bonds: Poor, Immigrant, Family. Occupation: Bounty Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Madden, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Cockaby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His green eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Cockaby reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Impeccable. Flaws: Addict, Disease. Bonds: Military. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Cockaby Sympony, Male Gnome Sorcerer 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1600 gp. Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wella Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears red trousers with pastel and white striped suspenders. She wears various colorful collared shirts. She keeps her golden hair in a flapper bob. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with music.

History: Born to a Mayor, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Server hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Artistic. Flaws: Addict. Bonds: Job, Adventurer, Poor. Occupation: Server

Voice: Slurs words

Attributes [hide]

Wella Cherrycheeks, Female Halfling Warlock 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)4 (-3) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Ootah Harrington, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears just a white suit. She is muscular with a powerful set of arms. She has done her best to style her golden hair to look like a famous performer. Her eyes are brown and catlike.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up sickle and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Ootah Harrington, Female Half-Orc Commoner 2
Medium (5'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 60 pp.


Social Check DCs

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