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NPC Generator

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Advanced [show]


Willow Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Unemployed does. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are likewise green.

Personality: Aggressive, abrasive, and angry, Willow embodies much of what other species detest in the Halflings. She invites people to come help in her community garden.

History: She was born in the south, but her parents moved at a very young age to the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She left for the south, certain she would find work there.

Motivation: To be a Sailor again.

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Willow Wildheart, Female Halfling Aristocrat 8
Small (2'9") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Anne Ashley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She carries a battered crossbow and tarnished flail as well. Her hair is always cut to a buzz. Her eyes are violet and catlike.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Anne Ashley, Female Human Warlock 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 66 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)6 (-2) 15 (+2)15 (+2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1900 gp. A roughly beaten golden orb (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is slicked back into a classic pompadour. His eyes are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently gotten a pet goose that steals things from people.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy. Bonds: Rich, Criminal record, Military. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Guy Charlton, Male Human Warlock 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp.


Social Check DCs


Mijira Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky green painted plate armor. Her white crest is knotted and matted. Her gold eyes dart from person to person.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and she desires power and/or immortality

Flaws: Antagonistic, Hedonist, Insane. Bonds: Rich, Adventurer. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Mijira Hashphronyxadyn, Female Dragonborn Aristocrat 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: 190 gp. Cloth of gold vestments (40 gp).


Social Check DCs

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