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NPC Generator

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Advanced [show]


Ahrim Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'1" and typically wears green cloth garments or leather armor. His right hand appears badly burned and disfigured. He sports a flattop hair cut. His gold eyes peer out from beneath his wide-brimmed green hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Half-Elven people; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Military. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Ahrim Fright, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Neutral Good (CR 5)
Armor Class 8
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)8 (-1) 12 (+1)11 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown feathered hat and brown clothes. His white hair is lengthy and is close to two feet long. His eyes are likewise gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and to be a sellsword again

Flaws: Depressed. Bonds: Enemies, Poor, Adventurer, Job. Occupation: Barber

Voice: Rolls R's

Attributes [hide]

Lance Altham, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)17 (+3) 8 (-1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Auran, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thamuz Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars, and sports empty pouches on his belt. His dark red hair is thinning but still full. His silver eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east to a Server, Thamuz learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 10 years.

Motivation: He would like to get married and retire; and regain custody of his son

Flaws: Emotional, PTSD. Bonds: Family, Job, Has a crush. Occupation: Server

Voice: Booming voice

Attributes [hide]

Thamuz Sadness, Male Tiefling Adept 13
Medium (6'8") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Brown-green garnet (90 gp). Tourmaline (90 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Clifford, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her blonde hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich northern family. A gifted student she started as a Mason, but she got bored and became a Navigator. Being a Navigator kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she is unsatisfied with her job

Ideals: Persistence. Bonds: Job, Rich, Criminal record. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Maynild Clifford, Female Human Monk 6
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)10 (+0) 18 (+4)11 (+0)
Skills Athletics +6, Deception +3
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp.


Social Check DCs

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