Stannor Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" eastern man, he wears white leather gloves, a white jacket, and tight pants. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.
Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Family. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 75 (15d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 700 pp. Coral (60 gp). Iolite (30 gp). Black pearl (1400 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
Curran Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long golden hair reaches down to his waist. His eyes are amber.
Personality: He has always had a great fascination with Tabaxi culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Gifted. Flaws: Racist, Fearful, Disease. Bonds: Adventurer. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 124 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 700 pp. Deep blue spinel (200 gp). Moss agate (9 gp). Pink pearl (120 gp). Pink pearl (120 gp). Emerald (700 gp). Moss agate (9 gp). Red garnet (120 gp). Moonstone (20 gp). Fiery yellow corundum (700 gp). Alexandrite (200 gp). Rhodochrosite (9 gp). Golden yellow topaz (200 gp). Pink pearl (120 gp). Lapis lazuli (9 gp). Iolite (20 gp). Jet (120 gp). Black pearl (200 gp). Freshwater pearl (9 gp). Iolite (20 gp). Eye agate (9 gp).
Millicent Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has done her best to style her black hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Fighting, Optimist. Bonds: Enemies, Nature, Adventurer. Occupation: Assassin
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 77 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: Just what you see.
Right-Handed Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His fur is short and beige. His fierce copper eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and marry his sister to traveling adventurers
Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 45 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Terran, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
Possessions: 2000 gp. Tourmaline (130 gp). Star rose quartz (30 gp). Deep blue spinel (1400 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


