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NPC Generator

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Advanced [show]


Korag Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right leg appears badly burned and disfigured. His silver hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Mentor. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Korag Rutland, Male Half-Orc Fighter 6
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 18 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)8 (-1) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Rhodochrosite (9 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his whip always slung over his shoulder. He has a slight overbite and is overall scrawny. He has moderate length green crest. He has a dull look in his gold eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a Masseuse, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Bonds: Enemies, Poor, Debt, Criminal record. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Greethen Umbyrphrael, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 7 (-2)11 (+0)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90000 cp.


Social Check DCs


Shivering In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red fur is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Adventurer, Poor. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Shivering In Woods, Male Tabaxi Warrior 3
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Taklinn Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and wears a brown cloak and cross-gartered green stockings. His tied-back hair is silver. His eyes are likewise violet.

Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. Taklinn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Taklinn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Taklinn Broodfist, Male Dwarf Druid 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 51 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Persuasion +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Terran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 400 pp. Alexandrite (900 gp). Alexandrite (900 gp). Fire opal (1300 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs

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