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NPC Generator

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Advanced [show]


Oda Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a slight overbite and is overall scrawny. She wears a wide-brimmed hat to cover her moderate length brown hair. She has gleaming, smiling green eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Oda was raised in a hard working conservative environment. Oda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she desires power and/or immortality

Flaws: Terse. Bonds: Has a crush, Adventurer, Job. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Oda Gummen, Female Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 1 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)14 (+2) 9 (-1)16 (+3)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shivering Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His orange fur is lengthy. He has copper eyes and a pastel hat with a grey feather.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Shivering has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and doesn't want to be a fletcher and was forced into it by his family

Flaws: Antagonistic, Insane, Addict, Disease. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shivering Of Clay, Male Tabaxi Druid 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Halimath Floshem, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his gray eyes.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Halimath Floshem, Male Elf Bard 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1500 sp.


Social Check DCs


Uthemar Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky yellow painted plate armor. His whole body is exceptionally muscular. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Uthemar Dalanthan, Male Half-Elf Rogue 4
Medium (5'0") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)18 (+4) 9 (-1)12 (+1)
Skills Arcana +6, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Alexandrite (800 gp). Black pearl (800 gp). Tiger eye turquoise (13 gp). Carnelian (20 gp).


Social Check DCs

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