Cockaby Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to hide his balding. His fierce brown eyes like to dwell on things.
Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to unite with his brother
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Map Maker
Voice: Hollow voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 10)
Armor Class 10
Hit Points 43 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Undercommon, Auran
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
Possessions: Hematite (11 gp). Red spinel (160 gp). Azurite (11 gp). Blue star sapphire (800 gp). Coral (160 gp).
Horhog Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with black highlights, and long white pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. His eyes are likewise green.
Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Horhog hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Horhog took refuge in the large cave and found the beat up kukri and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by orcs. Horhog was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Opinionated, Logical. Bonds: Enemies, Nature. Occupation: Mayor
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 77 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 6 (-2) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 700 gp. A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp).
Emen Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black deerstalker hat and black clothes. She has dyed her greying auburn hair a little too much giving a sharp auburn color. She has gleaming, smiling hazel eyes.
Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army; and she wants to get laid
Ideals: Justice. Bonds: Has a crush, Nature, In love, Military. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 40000 cp.
Oriax Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'0" eastern man, he usually wears his green robe and has his scimitar always slung over his shoulder. His silver hair is slicked back into a classic pompadour. He has black eyes and a green hat with a tan feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Mason business at a young age. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Athletic, Logical. Bonds: Job, Rich, Criminal record. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


