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NPC Generator

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Advanced [show]


Marbas Murder, Male Tiefling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His purple hair has been sun bleached extensively. He has white eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Marbas studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Marbas Murder, Male Tiefling Sorcerer 4
Medium (5'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 16000 sp. Sapphire pendant on gold chain (1000 gp). Cloth of gold vestments (50 gp). Solid gold idol (1000 gp). 1 Disguise kit. 1 Good lock. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Abad Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black coat over a blue low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. His silver hair is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Marshal, his father struggled to pay the bills. Abad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Abad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Gifted. Bonds: Poor, In love, Criminal record, Has a crush. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Abad Pandaemonium, Male Tiefling Aristocrat 6
Medium (6'7") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Gorbundus Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears black leather gloves, a black jacket, and tight pants. He keeps his long copper crest kept up in a rat tail. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. His mother was a soldier and died while he was still young. Gorbundus was left his mother's suit of armor and trained in its use and care. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Optimist. Bonds: Poor, Nature, Military. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Gorbundus Esstyrlynn, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 100000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gubrash Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with broad hat. He sports a long brown beard, and similarly colored long hair. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Gubrash hails from a village terrorized by illithids. Through the years after Gubrash was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gubrash's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and a deep hatred of illithids

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Enemies. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Gubrash Marleigh, Male Half-Orc Sorcerer 11
Medium (5'9") Half-Orc, Neutral Good (CR 11)
Armor Class 13
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)6 (-2) 15 (+2)11 (+0)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2600 gp.


Social Check DCs

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